Unity Tutorial 03

week 4 (Unity Clock Tutorial)



This weeks Unity Work was challenging and took me many attempts. The goal was to create a fully working clock in Unity. This was divided up into two sections building the clock using objects and then using C# to code them to work like clock arms. The first section of building the clock model took me a few tries but I eventually construed it and moved onto the coding. The coding is where i struggled. It was all going well with no errors up until about the last 4 steps where I got a bunch of errors and had no idea how to fix them. Perhaps I need to try it a few more times. Although i failed at getting the final product to work, it helped me gain a better understanding of basic code and how it is combined with Unity . Although the program told me the errors i have tried and was unable to fix them. I think my best course of action now would be to try practice this one more time with friends or others struggling with it to try and logically figure it out and develop a better understanding of how the code should have been done.



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